Fri. Feb 3rd, 2023
The worldwide launch of Final Fantasy XV has been officially pushed back to November 29

Square Enix

With a major Final Fantasy XV promotional event earlier this year, the game’s developers announced the release date by letting a slot of months and days fly by before briefly sticking to “November 30”, only to slide down to the “official” date: September 30 2016 .

Yes, about that joke.

early Monday morning, FFXV Director Hajime Tabata took to YouTube to announce an official delay for the highly anticipated RPG, which is now slated to release on November 29 this year (so a day off from the joke date). Tabata-san explained that the game’s “master disc” (commonly referred to as the “gold” copy) was “recently” completed, but the content would not be “the highest possible quality” without a downloadable patch, which he said would work. be ready September 30.

Then the director changed course and said he would eventually need the game another patch, as the content of the patch is still “one step away from that truly ultimate quality that we strive for” on day one. Tabata-san insists this means delay FFXV doesn’t require patch downloads from day one – a fact he’s stated multiple times, almost as if putting salt in the wound of Nobody’s Heaven in light of his recent day one patch brouhaha. The announcement also mentioned separate plans for paid DLC, which had been announced days earlier in the form of a $25 “season pass”.

Based on Ars’ experience with a preview build in May, Final Fantasy XV seemed both impressive and disturbing, with plenty of rough edges still visible in a game that even at the time reps insisted would absolutely make it to its September release date. Frequent crashes and glitches were somewhat understandable in a pre-release game, but the game’s floaty, hard-to-parse combat system was a little harder to swallow. (At the time, the combined issues made me so confident that I made a bet I’d eat something nasty if the game launched on time with minimal bug status. Guess I’m off the hook!)

Tabata-san’s statement Monday included a promise that his latest game will “make other games run in a panic.” Now we’ll have to wait a bit longer to see if that bold claim materializes, but he did promise a 30-minute playthrough video that would launch Tuesday ahead of the game’s public gameplay debut at this year’s Gamescom conference. week in Cologne, Germany.

Monday’s news confirms the veracity of a weekend report from gaming news site Gamnesia, which credited an unnamed GameStop executive with the scoop – and later with photo evidence of instructions for GameStop employees to apply a date-change sticker to stick on promotional cardboard stand-ups for the game.

By akfire1

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