Sat. Oct 1st, 2022
Rocket League's free-to-play transition is a red card for the Steam list

Rocket League / Aurich Lawson

Sometime “this summer”, the popular car football video game Rocket League will be completely free to play on all existing platforms. To make this happen, the game’s publishers at Epic Games are making a curious change to the PC version: it will be removed from Steam.

If you haven’t already purchased the existing PC version of the game, which costs $19.99, the only way to claim the free version once it launches is through the Epic Games Store. Tuesday’s announcement by game developer Psyonix did not contain a firm estimate of when this “summer” switchover will occur, and Psyonix representatives did not confirm a time frame when asked directly by Ars, so if you don’t already own the game and you married to Steam, consider this one last “summer” warning. Anyone who has already purchased the game on Steam will still be able to download and play the free-to-play version through that interface, as well as receive updates, patches, and access to existing content and unlocks.

“Long-term plans” are here today

Existing players on any platform (Steam, EGS, Nintendo Switch, PlayStation 4, Xbox One) paying for and logging into Rocket League before his F2P transition at the end of today, July 21, you’ll receive a bundle of free “Legacy” content, which mainly consists of new and existing cosmetic options for the game’s cars. (This means owners of the disc version of the game should log in as soon as possible to claim the goodies; after the switch, your paid disc image of the game will not cause any special status.) This includes a few packs of cars and decorations that are sold earlier as traditional DLC, before Rocket League removed all discrete DLC packs in favor of an in-game, Fortnite-ish store full of temporary sales options.

With this update, the game adds some form of cross-platform support for stats, cosmetic purchases, unlocks, and more, all tied to an Epic Games account. Exactly how this will work and how it will interact with the existing Steam version remains unclear; “More details on linking accounts will be shared in the future,” Psyonix’s Tuesday update says.

The core gameplay doesn’t seem to be affected by the free-to-play transition, as the most obvious changes with such a business model – a showcase full of cosmetic purchases and a paid cosmetic-filled “battle pass” progression system have already been implemented. added to the game. The news follows Epic Games’ purchase of Psyonix about a year ago, raising the question of whether the game would become an Epic Games Store exclusive on PC. The developers offered vague assurance at the time: “Rocket League continues to be available to new buyers on Steam and long-term plans will be announced in the future.”

Rocket LeagueIts original popularity spike in the stratosphere likely came with a 2015 launch on PlayStation Plus — when that paid subscription service offered brand new indie games around the clock with their retail launch. (The game languished when it previously launched as a PS3 indie, titled Supersonic Acrobatic Rocket Propelled Fighter Vehicles, in 2008.) PS Plus has since chilled out on that promise of hot new indies; Xbox’s rival Game Pass service has largely picked up that mantle with its own bullish launches of first and third party games as part of its paid subscription.

This article has been updated with a fix regarding the game’s “Legacy” requirements.

By akfire1

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