Sun. Feb 5th, 2023
The N64 is one of the new emulators added for OpenEmu 2.0.
Enlarge / The N64 is one of the new emulators added for OpenEmu 2.0.

The makers of OpenEmu, the attractive multi-console emulator front-end for OS X, have released version 2.0 of the software just in time for the holiday season. OpenEmu 2.0 redesigns the user interface, adds real-time rewind for gameplay, can organize screenshots and save states, adds over 80 homebrew games, and makes other improvements. But the biggest reason to update is that the front-end now supports 16 new consoles, including early 3D systems like the Nintendo 64 and Sony PlayStation.

The full list of consoles (and the emulator “cores” that actually do the heavy lifting) can be found below.

  • Atari 5200 (Atari800)
  • Atari 7800 (ProSystem)
  • Atari Lynx (Mednafen)
  • ColecoVision (CrabEmu)
  • Famicom Disk System (Nestopia)
  • Intelligence (Bliss)
  • Nintendo 64 (Mupen64Plus)
  • Odyssey²/Videopac+ (O2EM)
  • PC-FX (mednafen)
  • SG-1000 (CrabEmo)
  • Sega CD (GenesisPlus)
  • Sony PSP (PPSSPP)
  • Sony Playstation (Mednafen)
  • TurboGrafx CD/PCE CD (Mednafen)
  • Vectrex (VecXGL)
  • Wonder Swan (Mednafen)

Those wishing to play disc-based games should refer to this section of the user guide, which describes the specific formats in which to save your game backups. Many of the newer consoles also require BIOS files to run properly.

OpenEmu 2.0 still has much of the same strengths and weaknesses as the first release: it makes configuring gamepads and various emulation cores quite easy, and it’s a great way to visualize and organize collections of games, but it still lacks the 10 -foot, controller-driven UI you’d want if you connected your Mac to a television (the feature request is on the team’s radar, but doesn’t seem to be a priority). OpenEmu 2.0 requires OS X 10.11, so those of you who haven’t yet upgraded will want to do this first.

By akfire1

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