Thu. Dec 1st, 2022
Do the math!


Earnings reports appeared on Tuesday for a number of video game companies, and with it came Nintendo’s unsurprising confirmation that its Switch hardware is doing quite well. Now we know exactly how well it took: it took less than 10 months to surpass its predecessor, the Wii U, in worldwide sales.

Nintendo’s latest earnings report lists lifetime hardware sales for the Nintendo Switch, Wii U, and Nintendo 3DS family of consoles. The “as of December 31, 2017” figure places the Nintendo Switch at a current retail value of 14.86 million units, surpassing the 13.56 million Wii U units sold in just over five years. The Nintendo 3DS (and its 2DS and “new” variants) has sold a combined 71.99 million pieces of hardware since its launch nearly seven years ago.

Originally, Nintendo had told its shareholders to expect a Switch sale of 10 million in its first year; the company revised that estimate in October, following its latest earnings report, to a freshman total of 14 million worldwide. That has now been exceeded slightly earlier than expected. The traditionally slow gaming hardware months of January and February will likely fill up the Switch’s first real 12 months of sales data, if only slightly, due to a lack of major or exclusive Nintendo software during that time. Nintendo fans will have to wait until March for a new Kirby game and April for the weird DIY cardboard experiment of Nintendo Lab.

In anticipation of more games, more than 9 million Switch owners worldwide may still be playing Super Mario Odysseyaccording to Nintendo’s 2017 game sales figures. That means odysseySwitch’s attachment speed at an insanely high ratio, despite not being a launch title. Other major first-party games include 7.33 million copies of Mario Kart 8 Deluxe6.7 million copies of Legend of Zelda: Breath of the Wild (although it’s unclear if that number includes copies of that game for Wii U), and 4.91 million copies of Splatoon 2. The company’s newest (and damn good) franchise, weaponswas actually sold out due to the lukewarm launch party game 1-2 Switch.

The Wii U’s rough lifetime sales are perhaps best understood in the context of that list of software above. Big open world Mario and Zelda games, along with a spate of solid download-only games and third-party games that people actually wanted to play, actually came before the Switch’s first year, compared to the mix of big game waits and failed second-screen pushups. of the Wii U game concepts.

Those sales numbers put the Switch on track to surpass the GameCube’s lifetime sales figure of 21.74 million and perhaps even the Nintendo 64’s lifetime sales figure of 32.93. Still, Sony rules the modern stick with its own blistering PlayStation 4 sales, which topped 73 million units sold worldwide at the end of last year – and Sony believes nearly 18 million units were sold in 2017 alone.

In other industries: Nintendo’s year-end reveals didn’t confirm specific sales figures for the Super Nintendo Classic Edition, other than that the system “proved to be a hit”. Meanwhile, the company’s “smart devices and IP-related revenue” had gone through the roof, at 29.1 billion yen (or about $265 million), although it’s unclear how that figure is distributed across various games, including the one released by Niantic developed pokemon goand all other “IP related” endeavors, such as licensing.

By akfire1

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