Nearly seven years after working as creative director on the critically acclaimed Far cry 2and more than five years after leaving Ubisoft, Clint Hocking has revealed that he has returned to the French mega-publisher who gave him all of his published game credits.
In a blog post detailing the decision, Hocking notes that he hasn’t actually shipped a game since its 2008 release Far cry 2 and that he has recently “become anxious and depressed” because of that companionship status. “In the end, five years, at least for me, is just too long to be uprooted.”
Before leaving in 2010, Hocking spent ten years at Ubisoft Montreal, where he mainly worked on titles in the Sliver cell series for Far cry 2. However, his return to the company takes place at Ubisoft’s studio in Toronto, where Hocking writes that he’s excited to reunite with personal friends who helped found the newer, smaller venue. In an interview on the Ubisoft blog, Hocking said he cannot go into detail about what he is currently working on at Ubisoft.
Most recently, Hocking was hired by Amazon Game Studios in 2014 ahead of a huge push from the online retailer to do game development. Before that, Hocking spent some time at Valve and LucasArts, but he didn’t definitively commit his name to any projects during that time.
“I met a lot of new people and I worked on a few different projects at different companies, each with their own unique cultures and approaches,” Hocking wrote of his years away from Ubisoft. “I did interesting and challenging work and I learned a lot. … [but] after a number of discussions, the opportunity I was most excited about was returning to Ubisoft.”