Sat. Jan 28th, 2023
It sounds like we have to wait a few more months for the retail version of this bad boy.

It sounds like we have to wait a few more months for the retail version of this bad boy.

Earlier this year, Valve and HTC insisted that at least a few avid virtual reality fans could get their hands on the fruits of their collaboration, the HTC Vive, by the end of 2015. Hard news about the system, which combines a headset, two tracking stations and two handheld wall controllers, proved hard to come by as 2015 drew to a close, and on Tuesday we learned exactly why.

A post on HTC’s official blog (Google cache here) revealed that the company was delaying Vive’s retail launch until April 2016. No other hard details on the launch, including an exact release date, pricing information, or the number of units left. worldwide, were included in the announcement.

Instead, the news report buried that delay announcement by talking about Vive-related initiatives in the near future, including a Vive-specific conference in Beijing on Dec. 18, a presence at January’s Consumer Electronics Show, and plans to ship 7,000 Vive development kits. to make. “available” to creators in “early” 2016. HTC will also host VR demos at upcoming trade shows such as the Game Developers Conference, South by Southwest Interactive, and the Sundance Film Festival.

This news follows HTC’s August downplay from its 2015 launch from “full” to “limited”. With this delay, Oculus could eventually beat HTC in the market should the Rift make it to its announced “Q1 2016” launch window, while PlayStation VR might not be far behind its announced “first half of 2016” release. Valve representatives did not immediately respond to requests for comment.

By akfire1

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