Mon. Sep 26th, 2022

At this morning’s Made by Google event, Google announced that its streaming gaming service Stadia will be rolling out on November 19 for customers to pre-order.

That specific date further clarifies a more vague “November” launch window announced in June. In a blog post accompanying the announcement onstage, Google further clarified that the service would go live at 9am PST (12am EST, 5pm BST) that day.

How it works

As previously discussed, the only players who will have access to Stadia on that launch day are those who will spend $129 to pre-purchase the Stadia Founder’s Edition pack (or the near-similar Premiere Edition announced later). Those packages come with a Wi-Fi Stadia controller, a Chromecast Ultra for TV streaming, three months of Stadia Pro, and a streamable copy of Lot 2

After those first three months, Stadia Pro will cost $10 per month on top of any individual game purchases. For that price, users get access to one free game per month and top-notch streaming with 4K resolution, HDR color and 5.1 surround sound. Google promises that a free streaming tier will be available sometime next year, with stereo sound and support for streams up to 1080p.

If you’re still confused, Google also has a new “How it works” video explaining that Stadia is “a bit like streaming music or TV shows, with high-quality video games.” That video also makes it clear that at launch, mobile access will be limited to the Pixel 3 and 3a family of phones and Chrome OS tablets (including Pixel Slate, Acer Chromebook Tab 10, and HP Chromebook X2). At launch, the Google Stadia controller will only work wirelessly if you’re playing on a TV via Chromecast Ultra (the controller can also be connected to a phone or computer via a USB cable). Stadia is also playable on any computer with a Chrome browser and supports generic USB controllers (including keyboards and mice) in that scenario.

Google originally announced a list of 31 games that would support Stadia earlier this year, the vast majority of which are previous releases that should be ready for Stadia’s launch on November 19. Since then, the list of supported software has slowly expanded to include games such as the recently announced Red Dead Redemption 2 PC port and Orcs must die 3that will be a timed Stadia exclusive when it launches in March 2020.

Sports Interactive has said that the Stadia version of the next Football Manager will be “the fastest way to” experience the series, thanks to the parallel processing power provided by Google’s cloud data centers. That’s the first concrete sign of a suggestion Google’s Phil Harrison made in April that sharing data across multiple Stadia data center CPUs would enable things like “distributed physics” and “complex multiplayer of hundreds to tens of thousands in a highly sophisticated world.” .”

At the Made by Google event, CEO Rick Osterloh sold Stadia as part of Google’s “ambient computing vision,” which promises that “technology throughout your home works as a single system rather than a bunch of devices doing one thing.” That’s why Osterloh says that Stadia “aspires to deliver the best games ever made on just about every screen in your life.”

Listing image by Google

By akfire1

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