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Bulhead and Square Enix present a new title, Turing test. It’s a first-person puzzle game set on Europa’s moon, and the team apparently consulted scientists to find out what life would be like. (It’s fiction, but “it could be true,” they boasted.)
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Finji’s Heather Penn discussed Country, a game based on a road trip through post-apocalyptic North America. The game uses a procedurally generated landscape and it kind of felt like The jungle of Tokyo meets Fire watch at a glance.
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Double Universe wants to be “the next great space sim”. Accordingly, it promised everything (and nothing).
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An extension for Arma III Apex arrives July 11. The latest addition offers new vehicle classes to provide new ways to explore huge terrains.
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Sparkypants’ Jason Coleman introduced Drop-off point, a new competitive RTS game. It’s a 1v1 competition where each player controls three pilots with configured skills. It had a MOBA like feel to it, but any game can be matched in under 15 minutes.
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Paradox and Obsidian unveiled a game called Tyrannywhat seemed to us Diablo except you’re the “bad guy.” (“What if evil won?” began the footage’s narration.)
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The wave is “another game inspired by Dark Souls…but this time in a sci-fi setting,” according to the presentation.
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Cliff Bleszinski was there to talk about Lawbreakers now public alpha. “If Overwatch is street fighterwe will be Mortal Kombathe said. Bleszinski sketched out a new map, but noted that it is “completely unbalanced now.”
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From Life is strange makers Dontnod, it is Vampire (displayed in the pre-alpha stage).
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TripWire has announced the “Bullseye Update” for Kill floor 2. Tripwire president John Gibson teased about more ways to kill players as monsters and the ability to play as zeds. The update brings new players and railguns, while adding some community-created maps as official selections.
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Mount and Blade 2: Banner Lord depicted a vintage medieval warfare – battering rams, flaming arrows, catapults, little people being set on fire. Frank Elliott of Taleworlds called the game “an action RPG simulation sandbox”.
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Giant cop lets gamers tower over a city like an agent kaiju.
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Ark survival evolved showed off a Primitive Plus mod, which will be available to players at the end of July. The mod, apparently, will be good for role-playing, playing at a high-tech level, creating your own storefronts. (Our Sam Machkovech compared it to “Ultimate Online but with DINOSAUR!”)
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Oxygen not included is a new game from the creators of Don’t starve; it will be late 2016.
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Warhammer: Dawn of War has new mechanics, but Relic Entertainment was only able to show canned footage of its “pre-alpha”. More will be shown on June 24.
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Magicians of Mystralia focuses on a cartoonish mage and has a Torchlight-appearance. Players can create their own spells and apparently reclaim their “rightful inheritance” in this magical world.
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Steve Piggott’s Chivalry, medieval warfarecreator Torn Banner Studios released a new game called mirage. The new game featured the same kind of sword fighting, but this time with magic. It comes out in the fall.
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New World Interactive, makers of Revoltturned out Day of Disgrace. The war game is set in 1943 Sicily. It arrives on Steam Early Access next month.
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After last year’s inaugural PC gaming show at E3 — a slow, sometimes painful game rollout followed by lengthy interview segments — we weren’t sure what to expect in the 2016 sequel. But today, a slew of developers offered PC gamers much quicker teasing and blurbs on some titles to look forward to in the coming year.
In total about 20 titles were shown. There was also news about expansion packs and video cards plus a longstanding appreciation of Warren Spector’s mouse and keyboard. While the show pays little attention to hard details like release dates, overall the show showcased a diverse array of games that spanned the gameplay genre and developer pedigree. Above you’ll find information about everything we’ve included, and below are some selected comments on titles that looked particularly promising.
Ark survival evolved showed off a Primitive Plus mod, which will be available to players at the end of July. The mod, apparently, will be good for role-playing, playing at a high-tech level, creating your own storefronts. The team that presented said the goal is to create a group of creatures, play with them, raise babies and level them up. Players will be able to cycle through life cycles from babies to adults, and the team has snuck in some cheeky additions like a mate button and a poop button. (Our Sam Machkovech compared it to “Ultimate Online but with DINOSAUR!”)
Ars went to court Lawbreakers a few weeks ago at a press event. There are now up to four character classes, from which the game’s opposing squads can mix and match (the original version of the game locked two classes on one side and two classes on the other). That shift certainly improved the combat in the latest build.
Cliff Bleszinski was on hand to talk about the now public alpha version of the game (no NDAs, he stressed, so give feedback early and often). “If Overexpected is street fighterwe will be Mortal KombatBleszinski sketched out a new map that is a reimagining of LA and Santa Monica set in the near future. The team “put all the cars underground, [made them] self-driving” and that allowed for beautiful architecture throughout, according to Bleszinski. However, he noted that the map is “completely unbalanced now,” and the public alpha will let gamers “help break this game with us.”
TripWire has announced the “Bullseye Update” for Kill floor 2. Tripwire president John Gibson teased about more ways to kill players as monsters and the ability to play as zeds. The update brings new players and railguns, while adding some community-created maps as official selections. TripWire also announced an all-new one Kill floor Made for Oculus Touch Killing Floor raid.
Finji’s Heather Penn reviewed Country, a game based on a road trip through post-apocalyptic North America. “Everything needs an action,” the trailer warned. “Everything involves sacrifice. Everything is stressful.” The game uses a procedurally generated landscape and it kind of felt like The jungle of Tokyo meets Fire watch at a glance. Penn noted that there are now 1,000 alpha keys available on itch.io.
Bulhead and Square Enix present a new title, Turing test. It’s a first-person puzzle game set on Europa’s moon, and the team apparently consulted scientists to find out what life would be like. (It’s fiction, but “it could be true,” they boasted.) In the short footage, the game gave off a pleasant touch Portal.
The latest game presented aims to become “the next great space sim”. called Double Universethe footage seemed Nobody’s Heaven with more realistic art. Developer Jean-Cristopher Baillie sounded very ambitious when describing the game’s aspirations. Double wants to build a world where ‘anything is possible’. Baillie noted that players can build a ship and sell it in the in-game market, they can go to war and change the fate of the universe, they can start a pirate guild and role-play if they wish. “Everything has a meaning, everything matters,” he said. There is never one “right” thing to do. (We’ll see if it comes together in such a grandiose way.)
The full PC Gaming Show 2016 live blog can be found here.
List image by Twitch