Sun. Oct 2nd, 2022

As this summer’s E3-esque wave of trailers and hype continues, Cyberpunk 2077 is next to take center stage with a new gameplay trailer and developer walkthrough. Unfortunately, the developers of CD Projekt Red weren’t as quick with gameplay on Thursday as we’d hoped, but today’s news explores at least one gameplay mechanic lifted from the series’ pen-and-paper origins: “braindancing.”

The first-person adventure game, due out in November, will delve into the characters’ histories using an augmented reality interface. It is surprisingly similar to the critically acclaimed game Remember me (or, to a lesser extent, the Batman Arkham series). Players will freeze and swipe through time as they research a particular moment’s timeline (which you can access in the game’s lore due to a restored “recording implant”). See things from the implanted person’s perspective, then check for security cameras and other content in your area for more context.

CDPR devoted a significant portion of its presentation to how this story-focused mechanic works, while the sizzle trailer was more bombastic, with just a hint of where the brain dance mechanic might take you: into Keanu Reeves’ shoes. The series ends with the famous actor cyberpunk character that reflects your movements before disappearing. How exactly that will pan out – either relive his character’s experiences or actually play as his character – remains to be seen.

Choose from three origin stories

Otherwise, the two-minute trailer focused more on combat and a variety of locations than the pitches from previous E3 events of a deep, choice-packed adventure set in near-future Los Angeles. A select few members of the US press, along with outlets from countries such as Poland (home of the CDPR) and China, were invited for a four-hour hands-on with the game, starting with the opening sequence of creating a character and play through the game’s prologue – where players could choose from ‘corporate’, ‘street kid’ or ‘nomad’ origin stories. Each origin option affects key aspects of the prologue sequence and then defines different dialogue options for the rest of the game.

In the opening sequence of the game, you create your version of the main character named V, then team up with another heavy one named Jackie to rise through the criminal ranks of Night City to complete a heist of a particularly valuable implant chip. . Along the way, spend skill points on RPG-style categories (strength, reflex, charisma, intelligence, and technology), equip your own stat-boosting implants, and navigate a world of talking, lively NPCs.

Previews also feature V’s driving through the “Badlands” expanse of desert-like terrain on the outskirts of the city to get from one dense district to another — and yes, that means you’ll have a variety of car radio stations to choose from while driving. drive those distances. And within combat scenes, you alternate between gunfights (what some critics call “slow” and “methodical”) and pausing to scan the environment and apply your own hacks (like “overheating” your enemy, “pinging” them to an AI companion, or distract them with noise on their communication).

The official CDPR announcement also teased a new Cyberpunk 2077themed anime series, coming exclusively to Netflix sometime in 2022. (Obviously Netflix’s witcher the success of the series has endeared CDPR to the platform.) No preview images of that anime have yet been revealed.

[Update, 2pm ET: Wondering what the eventual PC spec recommendations will be? We’re still waiting for details. For now, a hands-on report from German outlet PC Games Hardware alleges that the latest wave of previews were played on computers equipped with the Nvidia RTX 2080 Ti graphics card, and that these ran at 1080p resolution with DLSS upscaling and full ray tracing enabled. This hands-on take doesn’t confirm a frame rate, nor does it clarify how gameplay performance will scale to other computers with ray tracing disabled.]

Cyberpunk 2077 Trailer June 2020.

List image by CD Projekt Red

By akfire1

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