Sun. Oct 2nd, 2022

Bethesda werkt eraan om dit inlogvenster te verwijderen uit de recent opnieuw uitgebrachte versies van de eerste drie <em>doom</em>games.”/><figcaption class=

enlarge Bethesda is working on removing this login box from the recently re-released versions of the first three disaster spell.

Late last week, Bethesda surprised QuakeCon attendees and retro gamers worldwide with the reissue of the first three disaster games on Nintendo Switch, PS4, and Xbox One (the latter with some issues of its own). It also surprised potential players by requiring a login and an active internet connection to play. That turn of events led to its fair share of online jokes depicting other classics with similarly restrictive DRM.

Over the weekend, Bethesda promised users that the situation was a mistake and that the company is working to fix it. “The BethesdaNet login requirement was included for the Slayers Club, to reward members for playing the classic disaster games,” Bethesda tweeted† “The login should be optional and we are working on changing the requirement to optional now.”

There is no public timeline for the fix’s rollout, but Bethesda adds that it “will update everyone when a fix is ​​ready.”

In 2017, the PC release of Sonic Mania faced a similar issue that required an online connection to play. Sega fixed what they called a “specific bug” relatively quickly. And Microsoft infamously said it would require an online “check-in” for the Xbox One every 24 hours before quickly changing course due to fan outrage.

By akfire1

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