Wed. Sep 28th, 2022
Battleborn is Battledead: updates stopped after ~16 months

To remind Battleborn? You could be forgiven if you didn’t. The team-based hack-and-slash/first-person shooter/all-kinds-genres mashup that the developers insist isn’t MOBA launched at once overwatch last May, and it was quickly overshadowed by the huge popularity of Blizzard’s similar (and more focused) shooter.

Now, just over 16 months after that launch, developer Gearbox Software has announced that: BattlebornThe upcoming fall update will be the last piece of new content for the game. While creative director Randy Varnell promises in a blog post that “the servers will be up and running in the near future,” he hinted that the company’s resources will be refocused on “a long-awaited but unannounced project.” That probably refers to the as yet unconfirmed Borderland 3who teased Gearbox’s Randy Pitchford at PAX West 2017 by saying that 90 percent of the studio is “working on what I think most of you want us to work on”.

While Battleborn On average, thousands of players on Steam just after its launch in May, according to data from SteamCharters, player interest rapidly declined to the point where the game peaked at just 150 concurrent Steam players last month. Gearbox has tried to rekindle interest with a few major content updates and gameplay tweaks, and even experimented with a free-to-play model in June, but it wasn’t enough to get a critical mass of players back into the game.

Last year we quoted Battleborn‘flat comment’ when putting Gearbox on our Deathwatch list for 2017 and also pointed out lukewarm remakes of bullet storm and Duke Nukem 3D didn’t help things. I hope we can refocus on a new one border areas game will help Gearbox get back on track.

By akfire1

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