Microsoft went into this year’s E3 with something to prove. Since the launch of the Xbox One, the company has been plagued by criticism from players that the system isn’t powerful enough, while its rival Sony enjoys smooth 1080p performance on the PlayStation 4 instead of the 900p Microsoft was often saddled with. That’s not to say that while beauty is in the eye of the beholder, the Xbox One is just too big and bulky for many people, especially with that large external power brick.
The new Xbox One S and the upcoming Project Scorpio both address issues. The first is a scaled-down version of the existing Xbox One that omits the power brick and includes a vertical stand, making it easier to fit into an entertainment center. The latter promises to be the fastest console available – although we’ve yet to see what Sony has in store with the PlayStation Neo – thanks to a new GPU and CPU with 6 teraflops of processing power. With that kind of hardware under the hood, Scorpio should be able to handle 4K games and VR with little effort.
In light of Scorpio, some thought Sony might go back on its earlier statements and unveil the PlayStation Neo at E3. It didn’t. Instead, it unveiled a slew of games on PlayStation 4 and PlayStation VR, including Death stranding from the famous games director Hideo Kojima. But was it enough, or did Sony need to do more to keep up with Microsoft? We (that’s the always excellent Kyle Orland and I) put on our debate caps after Sony’s press conference to find out. Watch how we did it in the video above.